|
|
 |
requirements |
 |
|
 |
 |
• OS: Windows XP, Windows Vista • Memory: 128 MB • DirectX: 7.0 or later • CPU: P600 |
|
 |
 |
 |
users comments |
 |
|
 |
 |
• "I loved this game! I bought this and finished it the same day! I just could not quit playing. It is beautiful and I can hardly wait for the next one." - justSusan • "The storyline seems interesting enough, but unfortunately the gameplay was really frustrating to me. Firstly, the slow-paced "find-5-objects-first-before-u-find-1-special-item" really tests my patience, as you have to repeat this procedure 5 times for each site. Besides this, I find the clues given are rather ambiguous at times, as there seemed to be more than one item that fit the clue description. Also, some items were hard to find, not because it was cleverly hidden but rather because the items did not really match the clue description well (e.g. some golden horse under the sea which appeared more wooden than golden, or some green item which isn't really green (i'm not colorblind, i think =P), or jug with supposedly two handles but one handle was obscured that you could hardly see it). There were items which were drawn very small with faint outlines that were impossible to find without using the hints (especially those under the sea). This makes me feel that the gameplay is rather unfair to the players. The creators should make the objects well-hidden, and yet at the same time drawn with well-defined outlines and colors. Another recent game "The Nightshift Code" and other good seek-and-find games e.g. MCF series and Little Shop series succeed in doing this, offering players challenging yet enjoyable gameplay. (In these games, at least I wouldn't yell out "Hey, that's not fair!" when I had to use hints for those hard-to-find objects " - beankurdtYou can familiarize with our users' comments about the given game and add your own comments read more comments or add yours |
|
 |
 |
 
< big city adventure: sydney australia | the nightshift code >
|
|